I problem-solve to create intuitive and engaging educational experiences.
Problem Solving: Digital Instruction Design Solutions
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Game-ifying Pre-K Phonics Lessons
Letter recognition and phonics skills at the emerging-k level are quite repetitive. Students are also not yet comfortable using computers or maneuvering a mouse or trackpad. We set out to design an enriching experience within these constraints.
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K-2 Vocab Lessons — Set and Widget Design
This product was only the second digital lesson set in development during this time. We set out to learn from the past lesson set and create a process, lesson flow, and design approach that would be engaging and memorable for students.
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High Frequency Word — Adaptive Lessons
To evaluate this skill digitally is a unique challenge due to the time-based nature of the skill. Our goal was to design a playful experience and keep the lessons as short as possible.
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Path Spinners Brain-Break Game
“Brain break” games were needed for kids to play during the long diagnostic test. A call-to-action went out for agile teams to form (a designer, developer, and QA engineer). This was a volunteer hack-a-thon project in which we were given three days to design, develop, and launch a short game.
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Grade 3-5 — Aging Up Look & Feel
After leading many projects designed for K-2 users, a new challenge was presented to design a look and feel for the new grade 3-5 products.